Maya 2009 SP1a x64 unlimited:
I can't seem to assign shader overrides. I created a simple scene with 4 spheres. I created a new renderlayer. I created a new shader. All this while in the masterLayer.
Then I selected my new renderlayer and 1 sphere. I tried to assign a shader override with my new shader. All the spheres get this override. Even using mel, I can't get around this problem. I've never had this behaviour before. But now I'm at a new facility and a new Linux box. And I've been going around this all day long.
Anyone have any ideas?
Thanks
