My particles hit a number of surfaces. But I want collisions with a specific surface to kill the colliding particle and to emit new particles. I wrote a simple event proc that says if $geometryObject == "mySurface", then print $geometryObject. But it never prints it. If I remove the conditional, it prints "mySurface" just fine.
Thanks in advance

I was looking through the particle attributes but just now noticed that what is displayed is a “quick index”. Thanks, that’s exactly what I’m looking for.
I can’t seem to find this attribute. I get complaints that it doesn’t exist.
sorry, i forgot to mention that you need to add the PP attribute from the general particle tab.
sorry, I forgot to mention that the attribute needs to be added. I edited the original answer…
I’m confused. Did it work out for you in the end or not?
Thank you Georg. Adding the attribute gives me the info I need.
Hey Manny, thats cool – Please “accept” (click the tick) if the answer solved your question