I'm trying to script a tool that uses the "polySplit" command. According to the docs, I can use either "ep", "fp" or "ip". But if I use either "fp" or "ip", Maya complains. It seems only "ep" works. If someone has gotten "fp" or "ip" to work, then this question is unnecessary.
If I'm forced to use "ep", then how do I get the percentage of an edge? How do I know which end is the start vs. the end? I could write a test loop into my script but that seems so stupid. There's gotta be a Maya command that deals with edge percentages. NE1?
Thanks

I’m trying to do this through MEL. But thanks.