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Can you recommend a 3d-artist-friendly compositing application ?

Hi all,

I haven't touched any vfx compositing for a while. I used to get my compositing fixes taken care of by good old Shake but since then Nuke, Combustion and what not have surfaced and clearly created a solid fan base.

Which compositing app would you recommend to a 3d artist in need of testing how his 3d renders would layer on top of each other (occlusion, beauty, specular, etc.) ?

A couple of links to some tutorials would be most welcome. Thanks in advanced to the kind souls out there on vfxoverflow ;)

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7 answers

  • 5

dan bethell [ Editor ]

One of the reasons I like Nuke, coming from a 3D not a compositing background, is that it has a strong linear-light, floating-point foundation.

I won't get into working linear but short version is (for the majority of the time) you don't need to worry about what colourspace or bit-depth to operate in. This eliminates some headaches but, more importantly, it makes it very easy to map between shader code and Nuke because the mathematics works in the same way as it does in renderers (at least all the high-end renderers I know of).

Perfect for recreating complex shading models from individual components in comp.

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  • 4

julian [ Admin ]

A good reason to use Nuke for compositing, especially if you are a 3d artist, is rmanconnect

It is a display driver for prman and 3delight that renders straight to Nuke. The source is available at github so maybe other renderers could be supported.

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  • 2

paul nendick [ Editor ]

Nuke is clearly the best choice these days - but for your particular example you might get a lot of mileage out of the compositing features of Houdini (which I think they sell as a standalone as well). It's really worth kicking the tyres; Houdini's come a long way of late.

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  • 2

chris.desanto

Nuke is very quickly becoming one of the most popular and powerful compositing packages available. I highly suggest taking a look at its complete abilities and features as some truly amazing work is being done with nuke (generating and warping UV maps for effects like in the last mummy returns film, adding particles or effects based on its 3d system like in district 9 etc etc etc)

The foundry offers some tutorials directly which can be found at this link: click

and for complete professional level training I highly recommend FXPHD (www.fxphd.com)

Good luck!

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