I've got a problem with painting a doubleArray attribute with paintScriptTool on a node different that a mesh.
Here's working scenario:
create a polyPlane
addAttr -ln "paint" -dt "doubleArray pPlaneShape1
setAttr -type doubleArray pPlaneShape1.paint 16 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
set artisan 'GetArrayAttrCommand' to a proc that returns: " -grid 4 4 pPlaneShape1.paint "
In this example I can paint with no problem. However if I add 'paint' attribute to a locator node and modify GetArrayAttrCommand accordingly, I can paint no more. I must be missing some details. Any hints are appreciated, thanks.
