I want to access poly uv shells easily. I can find out how many shells I have with “polyEvaluate”. And I can select my shell with “polySelect”. But I don’t want to interactively select anything. I want to be able to access components of a shell without having to select it.
Is there a way to return the faces of a particular shell through mel?
There is “polySelect -extendToShell”. In the documentation, it says:
“In query mode, this flag needs a value.”
When I give it a face index, it returns nothing.
“polySelect -q -ets 10 mesh”
I was hoping this would return the faces in the shell.
Thanks
