I know this is a very general question
But anybody who has been using Maya under Linux for a few years would have seen this crop up.
Occasionally connecting nodes together in the Maya Hypershade causes the system to be unresponsive.
Does anybody have a good idea of what is going on relating to:
- Double Buffering XOrg
- NVidia Driver versions
- General OS configuration including Kernel Modules
Or is there a general Voodoo dance work around: ie open close, minimise maximise, wait 3 seconds?
This is starting to be a hassle for someone here at work.
Sam

I don’t have an answer, but I experienced that with RH/fedora. Never with Suse. It noticed it would happen when I would shift drag a node to another in the dependency graph. It would hang before the connection editor popped up.